How to beat the game door 10. Walkthrough of the game Doors on Windows Phone. What are the distinctive features of Doors?




Logic games without pretensions to cool graphics are still popular on various gaming platforms: from PCs and game consoles to smartphones and phones. The popular game “Doors” is in quite good demand, which has been available to users on Windows Phone for some time now. The bottom line is that the player finds himself in a mysterious house from which he has to get out. Along the way, you will need to deal with riddles and solve puzzles: both simple and more complex. Completing Doors on Windows Phone on a touchscreen phone or smartphone involves the challenge of completing 30 levels, although Doors has now received several updates in which the creators have implemented a large number of other levels and puzzles.

Level 1. Everything is very simple: a door appears in front of us. Click on it and the level is completed.

Level 2. To the left of the door is a key card. Click on it and pick it up from the floor - the key card will be in the inventory cell. We select it and click on the detector at the door, opening it.

Level 3. An image appears on the door and to open it, you need to swipe your finger from right to left. We slide our finger across the touch screen and click on the finger icon.

Level 4. In front of us is a metal door, to open which the player needs to turn over the smartphone or phone. After this action, the barrier will open in the manner of a retractable roller shutter.

Level 5. There is a rug lying at the threshold, which makes me think. By moving your finger you need to move the rug and pick up the key lying under it. Next use the key.

Level 6. In front of the player is a three-color door, to the right of which there are three round buttons. You need to choose the colors on the buttons the same way as on the door: dark green, blue and black.

Level 7. The game now offers a hidden image puzzle in the form of tiles. You need to find identical images and click on them. As you click on the tile, the images open.

Level 8. There is a combination lock, and there are four numbers painted on the wall in the upper corners. There is a clue with question marks above the door. Arithmetic “greater than” signs indicate that the numbers in the code should be arranged in ascending order. It's simple: code 2579.

Level 9. On the edges of the doorway are two statues holding a globe above their heads. You need to shake your phone or smartphone and one of the globes will fall out of the statue’s hands, breaking on the floor. Movements with a finger pushes away the fragments, between which the key is hidden. We use it to open the lock.

Level 10. The riddles have become more difficult - there is a panel with arrows. There are red and white arrows. The final version should have three red arrows pointing down, three white arrows pointing up, and an empty circle in the middle.

Level 11. We are in a room with an armchair and other objects, and there are tiles on the floor. There is a combination lock, to open which you need to press a sequence of numbers, code number 71138.

Level 12. The hint for this level is the indicated time. You need to click on the door when the clock hand shows 9 o'clock or 9 hours 20 minutes.

Level 13. The hint from above is the four elements (fire, water, sky, earth). We select the colors in the circles in this way: yellow-red, blue, white-blue (sometimes it gives out white), green.

Level 14. There is a fireplace in the room with a fire burning. Shake your phone or smartphone and the fire will go out. In the cooled fireplace we find a door handle, which we use.

Level 15. It's not so simple here - in the style of "tag" you need to assemble a pattern with either a thread or a wire, moving the cells. The size of the polygon is three by three, nine squares in total. A riddle for those who know how to play tag - the drawing should be coherent and without breaks, then you can open the door and go to the next level.

Level 16. There is a figurine on the floor on the left, and a clock hanging on the top right. We tilt the phone or smartphone to the right and the figure begins to move. Behind it there is a button, by turning it on you can see where to move the clock hand to move to the next stage.

Level 17. We have eight round buttons along the edges of the doorway. The meaning of the task is to quickly press subsequent buttons when activating the first one (far right), which lights up green. Then we click on the door - the job is done.

Level 18. You should tilt your phone or smartphone to see the numbers for the code. Code 28359.

Level 19. There is a graph above the doorway, and on the sides there are scales with guidelines. You need to place them in the same way as on the graph: the first one on the left is approximately in the middle, the second one is at the very bottom, the third one is slightly above the middle. We place the scales with landmarks on the right like this: the one closest to the door is a landmark just below the middle, the next one is at the very top, the last one is in the middle.

Level 20. A scattering of arrows that you need to navigate. There are as many arrows as there are clicks (there are single, double and triple). Then you need to click on the red square and the stage is completed.

Level 21. A closed elevator with a stick lying next to it. By clicking on the stick, we take it into inventory, then use our fingers to push back the closed elevator doors and insert the stick between them.

Level 22. A puzzle with three wheels, which are indicated by arrows. Alternately rotating the wheels, you need to set them so that the arrow on the wheel coincides with the pointer arrow. When all three wheels are turned correctly, the puzzle will be solved and the next stage awaits you.

Level 23. The mirror in this level is a clue. The code for the mirrored digits is 25802.

Level 24. The image of the riddle resembles the structure of an organic compound. The number of lines that stretch to the circle will be the number that is encrypted in the circle. The number of clicks increases the number (for example, three clicks – number three). From left to right 1, 3, 0. 3, 6, 4. 2, 4 and 3.

Level 25. We hold the button, the countdown begins, the red indicators sequentially turn green. Open!

Level 26. Very similar to a kaleidoscope: three multi-colored circles near the door, in which you need to place the colors, just like on it. By clicking on the circles in turn, you need to select the corresponding colors.

Level 27. In the darkness you can see a green light - this is a flashlight. We click on it and the flashlight appears in the inventory slot. Now you need to turn it on and, pointing it alternately at the screen, combine the lines so that you get arrows along the edges (left and right) (><).

Level 28. As you know, the four suits of cards have only two colors - red and black. The logic of the riddle is this: arrange the colors according to this principle: black, red, red, black.

Level 29. Three circles in which blue and red circles are highlighted. The point is to press the arrows to arrange them in the order so that the blue circles are, as it were, inside the intersection of the circles, and the red ones are outside. If everything is done correctly, all the circles will turn green and the stage will be completed.

Level 30. Everything is simple here: behind the flower standing in a pot there is a door handle. The handle moves to inventory when pressed. Then click it from the slot and use it on the door by inserting it into the hole. The roller shutter effect occurs again - the door will slide up and you just need to click into the void.

If you take a quick look at the gameplay, you won’t notice much that’s new. Except for the levels, almost nothing has changed. But for this, it is worth giving credit to the developer, since completing the second part of Doors brings only pleasure thanks to many puzzles.

It is also worth noting the levels of a variety of styles - from the English spirit to Christmas snow-covered rooms. But that's not all, as the developer continues.

Level 1

Press the door button.

Level 2

Make the silver ball touch two buttons on the floor by tilting the phone left and then right.

Level 3

Shake your phone left and right.

Level 4

Press the code pad and enter 5127, press Enter.

Level 5

Pick up the lever, place it in the slot on the left and press.

Level 6

Take the knife and cut the rope. Take the key and open the door.

Level 7

Count how many blue, red, green and yellow pieces of glass there are. Code - 3617.

Level 8

Tilt the phone to the left, and when the bars release the door, press the lock so that it does not return to its place. Repeat for the right side.

Level 9

Press and hold the two fingerprint buttons until the door opens.

Level 10

Press the button and remember where the lasers go: left down, right down, left up, right up. Left down, right in the middle, left up, right down. Left down, right in the middle.

Level 11

All blue parts need to be removed to the top. Press bottom left 1 time, top right 1 time, bottom right 3 times.

Level 12

Tilt the phone to the left and take the crowbar. Use it to break 3 wooden boards.

Level 13

Take the logs and place them in the fireplace. Close the door. Press the white wheel; when it rises, press the green button.

Level 14

Take a pair of wire cutters and cut through the lock. Open the panel and press the yellow button.

Level 15

Match the numbers with the arrows and move the doors in the indicated direction and order: left door left, right door left, left door down, left door right, right door down, left door up, right door down, right door right.

Level 16

Press the buttons on the door to make the word KEY.

Level 17

By tilting the phone, make the sphere remain on the button until the bar is full.

Level 18

The height of the weights must be correlated with their weight. First, press so that they are the same height. Then press 4 kg 1 time, 8 kg 2 times, 16 kg 3 times, 32 kg 4 times.

Level 19

Click each fly and see how many segments they create. Get code 4643.

Level 20

Count the number of tires from smallest to largest, get code 0422.

Level 21

Collect 6 candies in the room and put them in the box on the door. Shake the phone to make the hat fall - 1 candy. Slide two gifts - two more. There's one big one on the left. Another one is hidden under a tree. And the last one hangs on the door frame on the right.

Level 22

Take a light bulb and screw it into the socket. Take a crowbar and break the door with it.

Level 23

Press the Start button and count how many red, yellow and green cars there are: 243. Level 24

Take the mop handle and connect it to the second part. Take the mop, put it in water, pick it up again and use it with water.

Level 25

Count the books in each row:

4+6 = 10 2+3 = 5 5+7 = 12 Code=10512 Level 26

Watch for the mouse to appear in the hole and quickly click on it to take it. Place it on the wheel. Wait until the battery is fully charged - the door will open.

Level 27

Make all the lights on the door light up. Press the buttons: on the left 2 and 4, on the right - 2 and 4.

Level 28

Shake the phone to make the ax fall out. Take it and hit the big box many times to open it. Take the bomb and detonator on the small box. Place the bomb near the door and use the detonator with it.

Level 29

Raise the weight above the box to its maximum height and release. Move the weight and pieces of the box to reveal the door key.

Level 30

Take the plug and connect the wire. Pull the wire down to connect. Count the number of flashes between pauses - get code 32415.

Level 31

Count the number of triangles on each flag - get the code 0841.

Level 32

Press and hold your finger around the door to make the green, yellow and blue parts move. When there is empty space between the lower and upper laser platforms, press the bottom to fire the laser.

Level 33

Press the chess piece button to turn on the lights. Observe and click the pieces in the same order: knight (second), rook (first), bishop (fourth), pawn (third).

Level 34

Press and hold the pumps on each side of each row to obtain the desired pressure. Make each piece of wood fit between the black stripes on the sides of the door. When everyone is in place, press the left red button. The items will fall and you can press the right red button.

Level 35

Take the shovel and use it near the top of the red hose. When the water starts splashing, you will see a rainbow. Dig at the end of the rainbow, take a coin from the pot. Throw the coin into the slot near the door.

Level 36

Note that each letter corresponds to a number for a column, and the row is marked on the door.

O = 34, P = 44, E = 12, N = 24. OPEN = 34441224 D = 41, O = 34, O = 34, R = 25. DOOR = 41343425 34441224 + 41343425 = Door code = 75784649 Level 37

Take two cans of paint and place them in the funnel. Tilt the phone left, then right to get the other two cans. Click the colored boxes in the correct order: red, purple, blue, cyan, green, yellow, red.

Level 38

Take a wrench and use it with the wheel to remove the bolt. Take a bottle of glue and use it with the wheel and put the bolt back in place. Use a wrench to secure it. Spin the wheel counterclockwise over and over again until the door opens.

Level 39

Click the wheels in order - you will see what number each corresponds to:

A = 1, B = 5, C = 3, D = 6. Code = 1536 Level 40

Open the refrigerator, take the sausages. Place them in a bowl. Open the first aid kit and take the medicine. Place that in a bowl too.

Level 41
Complete the puzzle by placing the numbers in order. 1 - top left, then 2, 3, 4, etc.

Level 42

Drag the stone from the right stand to the left one, avoiding the lasers.

Level 43

Take the left path from A to B. Move the compass by tilting your phone. Click it and move it in the direction indicated by the blue arrow. The order of movement (by cardinal directions): North, West, North, West, North, East, North. West, North (N W N W N E N W N).

Level 44

Shake the phone, take a screwdriver. Use a screwdriver to open the electrical panel and use it to work on the wire inside. Drag the board blocking the door all the way to the right.

Level 45

Press 4 on the floor four times (quickly). Take the green item and use it with the robot head. Drag the robot to the right to see the code panel and enter the code - 5134.

Level 46

Open the locker. Take the film strip and place it in the projector. Drag the poster down and click the button to turn off the lights. You will see the code - 5137. Turn on the light and enter the code on the keyboard.

Level 47

Open the bottom door of the refrigerator and take the ice block with the key. Press the stove handles to melt the ice. Use a fire extinguisher to cool the key, take it and open the door.

Level 48

Take a stone from the pile. Select it in your inventory, pull the slingshot to the left, and release it. So break all the pots and find the key.

Level 49

Take a saw and cut off a piece of metal pipe near the top. Take the red tool and use it near the cut part of the pipe to bend it. Use a saw to cut off the bent part to create a hook. Use it with rope. Press the door button, then use the rope with the hook near the top of the elevator door many times until you catch it.

Level 50

Do the math. Drag the green dot up - you will see that A and B correspond to mathematical symbols. Press the white arrow button to change the symbols. 7+2 = 9, 3*4 = 12, 5-2 = 3. The door code is 9123.

Level 51

Count the number of slats between the black lines at the top. Consider the number on the floor too. Get code 1625.

Level 52

Play sapper. Click the safe cells. Row 1 - that's it. Row 2 - third. Row 3 - 1, 3, 4. Row 4 - all. Row 5 - 1 and 3.

Level 53

Click on the lower left part of the floor to find a hidden panel. Take the triangle and place it on top of the stone triangles. It will show you the correct direction to place the triangles. Click them to swap them correctly.

Level 54

The blue line should match the red one. Press the left handle 6 times, the right handle 5 times. Level 55

Take the lightsaber and place it in the niche in the wall on the right. Pick it up again and use it with the blue crystal to get a piece. Take it and place it in the niche in the wall.

Level 56

Make all the fans spin at the same time. Press the top two with two fingers so they rotate very quickly, and then repeat with the bottom two.

Level 57

Take an ice ax and use it to break a block of ice. Take the ice and put it in a bucket. Click on the thing blocking the fireplace to move it aside and use the fireplace bucket. Santa Claus will drop you a gift. Open it and use the key as intended.

Level 58

Take two bricks. Use one with a soldier. Open the locker and take the key. Use the second brick with the soldier. Open the door with the key. If you get confused, start the level over again.

Level 59

Press the lever, press again. Take the pickaxe and use it many times with the three sets of blue crystals until they are all in the cart. Press the lever twice to get the key. Press the lever to move the cart, use the key with the lock.

Level 60

Click on the right monument until you see a crack. Press left until you see a zombie hand with a keyboard. Do the math: 1947-1914 = 33, 1885-1804 = 81. Press the keyboard and enter the code 3381.

Level 61
Pick up the sword on the ground. Press the sword into the stone and move it left and right until you loosen it enough to pull it out too. Use both swords several times with the vase until it breaks - take the key.

Level 62

Drag the broken piece of stone along the ground to the left until it stops moving. Tilt the phone to the left and a skull will appear. Take it and place it on the silver cross on the left. Click and drag the skull to the left, then to the right. You will see that two boxes have opened. Drag the stripes blocking the red buttons aside and press both.

Level 63

Drag the shield left and right again and again until it falls. Take it. Place the shield on the left spikes, press the lever. Shake your phone to relax your armor. Take the helmet and place it on the stick where the armor was. Drag the helmet all the way down to open the door.

Level 64

Open the first aid kit and take the bandage. Tilt the phone to the right to make the trash can fall. Use the bottle patch, take gloves. Select the gloves in your inventory and press the handprint button.

Level 65

Take the loop and attach it at the top right to the end of the rope. Take watermelons. While lowering the rope, place the watermelon under the guillotine and release the rope to cut it. Continue until you have chopped all the watermelons - then you will find the key.

Level 66

Take a bucket. Move the barrel and take the gun. Shoot off the left horn of the skull. Take it. Place the horn on the red box to make a lever, place the bucket on it. Take three stones and put them in a bucket.

Level 67

Pick up the box on the floor and place it in the stereo. Shake the phone to make a zombie fall. Level 68

Take a crowbar. Click the aliens until they disappear. Don't forget what's hidden behind the chair.

Level 69

Take the deflated balloon on the floor and place it on the helium tank. Take the rope with the hook in the box. Click the balloon to inflate it. Use a rope with it, a hook - down the structure. Drag the entire structure at the top into the hole and release. You will see the key on the hook. Take it and open the door.

Level 70

Turn off gravity, drag the table to the left. Turn on gravity. Click the red square button on the floor, drag the table all the way to the right. Turn gravity off and on again. You will see a key in the fragments.

Level 71

Take the weapon and select it from your inventory. Shoot 8 birds - the door will open.

Level 72

Click the rocks in the swamp from left to right.

Level 73

Open the globe and take the telescope. Select it in your inventory, click and hold the sparkling planets in the sky one by one from left to right to get code 371.

Level 74

Tilt your phone to move fruits from left to right. Make them fall into Pac-Man's mouth until the green gauge is full.

Level 75

Take the yellow lift and place it under the car. Open the trunk and take the wheel. Shake the phone - a metal stick will appear on the right. Take it and connect it to the lift. By pressing it, raise the car. Place the wheel on an empty spot and press the lift to lower the car. Press it again to make the car drive away.

Level 76
Click 2. Click 3. Take the toolbox and flashlight. Press 2. Use the tool box with the left flashlight blinking and replace it with a new one. Press the hood to close it. Press 3 and pull the lever. Return to 2. Take the crowbar. Press 1. Use the crowbar with the brick wall many times.

Level 77
Take the cannonball in the lower right corner. Drag it onto the lock over and over again until the lock breaks. Click on the hatch to reveal the box. Take the key, open the door.

Level 78
Slide the ball all the way. Click the colored squares to change the pattern: 2 times to the right, click green. Right 2 times, press red. 2 times up, press blue. Left 2 times, press red. Up 2 times, press green. 2 times to the right.

Level 79
Move the suitcase and take the matches. Take the gray object. Take the skeleton's right hand (your left). Attach the gray object to the top of the broken arm. Tilt the phone and take the red bottle. Use the red bottle with the broken arm. Use matches with it. Drag the resulting torch to the web on the blue button. Click the button.

Level 80
Take a shovel and use it with a pile of coal. Open the firebox and drag the coal into it, close the door. Spin the red wheel counterclockwise until the door opens.

Level 81
Take the wrench and use it on the guard's head. Take out the red plug. Drag the guard all the way to the left to open the door.

Level 82
Take two golden faucet valves. Place them on the left and right sinks. Press the red button under the right washbasin to stop the fan, turn on both taps. When you see water flowing, press the red button to turn the fan back on. You will see the numbers: 3 and 1 on the left mirror, 6 and 7 on the right. Enter code 3167.

Level 83
Shake your phone, take a shovel, select it in your inventory. Swipe along the left side of the snow pile, it will become smaller. Continue until the snow stops.

Level 84
Spin the wheel until you see all the numbers. When the keyboard appears, stop spinning the wheel. Press the keyboard and enter the code 7853.

Level 85
Drag the sword from under the man to the right. Click it to pick it up. Take the stone in the lower left corner. Hit the bear with a rock, then use your sword on it many times until it goes away. Take the key from the man who has risen and open the door.

Doors - 100 doors on Windows Phone. + Hints, walkthrough

Version: 1.0.70.0
Compatibility: WP 7.5 / WP8

The popular game Doors is now available on Lumiya and other Windows Background smartphones! The goal is known and simple - go through all the doors, opening them one by one, following various clues. Solve puzzles to escape the next room.

You will need intuitive actions such as tilting and shaking the phone. Use all your wits to the fullest and complete all levels!

Peculiarities -
* Lots of mini-games that are great for fun in your free time
* To advance to the next level you must solve a puzzle
* Sometimes you will need to shake, poke, or turn the phone over
* Auto save

Walkthrough of the game Doors on Windows Phone


How to pass level 1: Just tap on the door.
How to pass level 2: Take the key and insert it into the detector.
How to pass level 3: Run your finger along the door from right to left.
How to pass level 4: Turn over the phone.
How to pass level 5: Move the rug aside and take the key.
How to pass level 6: Place the colors in circles like on the door. Green, blue, burgundy.
How to pass level 7: We are looking for identical drawings.
How to pass level 8: Arrange the numbers from smallest to largest. Code 2579.
How to pass level 9: Shake the phone, move the fallen globe, take the key and open the door.
How to pass level 10: Swap the red and white arrows. Algorithm: white top, red bottom, red in the middle, white top, white in the middle, white bottom, red bottom, red in the middle, red top, white top, white in the middle, white bottom, red in the middle, red bottom, white bottom.
How to pass level 11: Arrange the numbers depending on the size of what they are located on from largest to smallest. Code 71138.
How to pass level 12: You need to hit the door when the clock time is 9.00 or 9.20.
How to pass level 13: Arrange the colors in circles according to the elements. Red, blue, light blue, green.
How to pass level 14: Shake the phone, the fire will go out, point at the fireplace and take the door handle, insert it and open the door.
How to pass level 15: Collect the wire in the “tags”. In total we have 9 fields of squares, from left to right we number each field 1, 2, 3, etc. and move the pictures according to their position (1,2,3,4...) Algorithm: move 6 down, 3 down, 2 right, 1 right, 4 up, 5 left, 6 left, 3 down, 2 right, 5 up, 8 up, 9 left, 6 down, 3 down, 2 right, 5 up, 6 left, 3 down, 2 right, 5 up, 6 left, 9 up, 8 right, 5 down, 6 left, 3 down , 2 right, 5 up, 8 up, 7 right, 4 down, 5 left, 6 left, 9 up. Hooray!
How to pass level 16: Tilt the phone, the angel will move away, press the button and see where to move the arrow.
How to pass level 17: Quickly press the buttons so that they all turn green and quickly poke at the door. It's better to start with the right buttons.
How to pass level 18: Tilt the phone and see the numbers on the door. Code 28359.
How to pass level 19: Arrange the buttons as on the graph. 1 somewhere in the middle, 2 below the first, 3 slightly above the first, 4 above the second, but below the first, 5 above all, 6 above the fourth, but below the first.
How to pass level 20: Follow the arrows, as many steps as there are arrows. To pass, you need to start from column 2, line 3.
How to pass level 21: We push the elevator doors apart with our fingers, take a stick, put it between the doors and move on.
How to pass level 22: Spin the dials so that the arrows match everywhere. Algorithm: rotate the right disk until the arrows coincide, the bottom disk until the arrows coincide, the left disk until the arrows coincide, the right disk until the arrows coincide.
How to pass level 23: Mirror the numbers on top. Code 25802.
How to pass level 24: How many sticks go to the circle, we put that number. Numbers from top left to right: 1, 3, 0. 3, 6, 4. 2, 4, 3.
How to pass level 25: Hold the button until all the circles turn green.
How to pass level 26: Place colors in each circle as on the door. Click once on the lower left, four times on the middle left, three times on the upper right, twice on the middle right, three times on the lower right, three times on the lower left, twice on the upper right, four times on the upper left.
How to pass level 27: The flashlight glows green, take it. Place the sticks in the circles to make a cross: > and<
How to pass level 28: Arrange the colors according to the suit of the cards. Black, red, red, black.
How to pass level 29: Place the circles as in the picture near the door. Blue in the middle, red at the edges. We have 6 arrows, number them from left to right 1, 2, 3, 4, 5, 6. Algorithm: click on the 2nd arrow, 5th arrow, 1st arrow, 5th arrow.
How to pass level 30: Take the pen behind the flower and insert it into the black hole. We rotate until the door opens and poke into the void.

Video walkthrough of the game Doors on Windows Background. Levels 1-30:


How to pass level 31: Hold two white sticks near the spikes and tilt the phone so that the doors open, and then poke the door with your third finger.
How to pass level 32: Connect the changing green sticks on top. The resulting code is: 589635
How to pass level 33: Arrange the circles according to your color. We poke in the following order: z-z-k-z-s-o-r-s-z-k-z-z-o-z-o-k-z-o-k-s-z-o-k -s-o-k-s-o-w-k-s-o-w-k-s-k. (g-yellow, z-green, k-red, o-orange, p-pink, c-blue)
How to pass level 34: If you tilt the phone, the blue ball will roll, if you do this often, you will see numbers on the door. Code 2937.
How to pass level 35: Display the colors in the squares on the right as mirrors to the left squares. To make the smoke disappear, you need to pinch it with your finger. Algorithm: click on the fourth right square 1 time, the third right 3 times, the second right 1 time, the first right 1 time.
How to pass level 36: Tap on the door when the things on top do not move.
How to pass level 37: You need to have 4 blue spaces in the middle. Algorithm: first you move to the middle, then from the middle to the left, from the left to the right, from the middle to the left, from the right to the middle, from the middle to the left.
How to pass level 38: Tap on the ball, it bounces and we see a heart there. Make it red and move the door from right to left until it opens.
How to pass level 39: Place the figures in the puzzle as indicated on the floor. So, that means there are 4 squares. From left to right, let's call them 1,2,3,4. Spin 3 square twice, 4 square twice, 2 square three times, 1 square once, 2 square once, 1 square four times, 3 square three times, 1 square once.
How to pass level 40: Turn over the phone. We see the order of the colors. Now we poke at the colors in order: red, green, blue, purple, green, green, purple, blue, green, purple.
How to pass level 41: Take the disk from the floor, insert it into the screen from above, scroll and see the numbers. Code: 846025
How to pass level 42: You need to remove all the disks from the left circle to the center. White on top, yellow on right, white on right, green on top, white on left, yellow on top, white on top, blue on right, white on right, yellow on left, white on left, green on right, white on top, yellow to right, white to right, red to top, white to left, yellow to top, white to top, green to left, white to right, yellow to left, white to left, blue to top, white to top, yellow on right, white on right, green on top, white on left, yellow on top, white on top.
How to pass level 43: The sum along the diagonals and along the edges should be equal to 12. We arrange the numbers from left to right from top to bottom: 7, 3, 2 ||| 4 ||| 6,5,1
How to pass level 44: Using the squares, determine which numbers fit the models. Code: 4286
How to pass level 45: Hold the light bulb and when the light goes out, poke at the door.
How to pass level 46: You need to hit the bells 9 times with a stick in the order indicated on the door. To hit with a stick you need to turn the phone over. Once on 1 bell, second time on 2 bells, third time on 1 bell, fourth time on 2 bells, fifth time on 1 bell, sixth time on 2 bells, seventh time on 2 bells, eighth time on 1 bell, ninth time at 1 bell.
How to pass level 47: Game of thimbles. We need to guess in which bucket the ball is hidden three times and when we guess, we get a ball with a number. At the end we will have a code panel open. Code: 2530
How to pass level 48: You need to make sure that all the keys are pressed. Using the selection method, we find out that it is necessary to poke in this order: 1 - northeast, 2 - southeast, 3 - southwest, 4 - north, 5 - south, 6 - east, 7 - west, 8 - northwest.
How to pass level 49: An alien clock is burning above the door. We see that the first part is hours, the second is minutes, and the last is seconds. When the minute jumps, we begin to count the numbers of seconds and find out what the symbols on the door mean. Decoding numbers:

How to pass level 50: Build a pyramid so that each part gives the sum of the number inside. From top to bottom, left to right numbers: 4 || 44 || 452 || 2133
How to pass level 51: The number goes up alternately to 5 and 3, and down in the same way to 9 and 7. The arrow indicates to us that we should get the number 51. Algorithm: press the down arrow (go down to 41), press the up arrow and until it has not reached 46, quickly press the up arrow again. If you wait until the number reaches 46, then according to the algorithm next time you will go up by 3 digits, but we need 5. Therefore, when the number is 44 or 45, click on the up arrow.
How to pass level 52: First, we tilt the phone and a torn piece of wallpaper drives up to us. There's a triangle on it. You need to count the sides of the figures. Star - 10, square - 4, rhombus - 4, hexagon - 6, triangle - 3. The clock goes backwards - that means the numbers are in reverse order. Code: 364401
How to pass level 53: Collect colors in lines according to your color: red, green, blue.
How to pass level 54: 6 stages. You need to spread the square over the entire field so that it is filled. Stage 1: poke in the lower right corner, then the arrow to the left, up, right, etc. in a spiral. Stage 2: poke into the lower right cell, to the left of the red square, to the left, up, etc. in a spiral. Stage 3: poke column 4 in cell 5, then down, left, up, etc. Stage 4: poke the 4th line into column 1, then down, right, up, right, up, etc. Stage 5: poke line 2 into column 2, then up, left, down, right, up, right, down, right, etc. Stage 6: poke the 3rd line into column 2, then down, left, up, right, etc.
How to pass level 55: The time on the clock is always different, but the passage is the same. Find out by the hands of the clock the time it shows. The sun on the door shows us either sunrise or sunset. If it is dawn, then enter the code in daytime format, for example, on the clock it is 11:55, then the code will be 1155. If, for example, on the clock the time is 11:15, and the sun shows sunset, then you need to enter 23:30, which means the code will be 2330.
How to pass level 56: Turn the speedometers so that all arrows show the maximum. Algorithm: 1 button, 5 button, 1 button, 5 button, 3 button, 3 button.
How to pass level 57: Open the safe door. There is a combination painted on the door. V1=6, X4=14. The arrows indicate which direction to turn. Algorithm: turn counterclockwise by 6, clockwise by 75, counterclockwise by 14, clockwise by 65.
How to pass level 58: Shake the phone when the red dot hits the heart rhythm until all the lights light up and open the door.
How to pass level 59: At the top we have a strip with flowers, and below the circles are arranged in order. Red - 1, Green - 2, Blue - 3, Pink - 8. We display them in the order as on the strip with colors and get the password. Code: 1328
How to pass level 60: Replace all cats with eagles. We have 16 squares in total, let's number them from left to right. Algorithm: click in order on the squares numbered 10, 6, 11, 7, 6, 2, 7, 3, 8, 9, 13, 10, 14.
How to pass level 61: We need to guess the numbers that are encrypted on the door. There is no universal code, because... the solution is always different. Algorithm: press the TEST button. Spin the first number until a tick appears above it. We do the same with the remaining numbers until the checkmarks above all three light up. If you go through all the numbers, but the check mark does not appear above the number, then the number you need is already occupied.
How to pass level 62: There is also no universal solution to this level. The numbers on the door are constantly changing, so you will have to go through this level yourself. You need to place the numbers on the panel in the same way as on the doors.
How to pass level 63: Everything is quite simple here. We take a flashlight from the floor and shine it on the wall above the door. We see the numbers. To each number you need to add the previous number. For example, to get 21 you need to add 13 to 8. As a result, the unknown numbers are 13, 34 and 89. The code is: 133489
How to pass level 64: We need to use the right icons to get into the right cells. Stage 1: left, left, up 4 times, left. Stage 2: 2 times up, 3 times right, 4 times down, 1 time right. Stage 3: 5 times to the right, 1 time up, 2 times left, 2 times up, 1 time left, 1 time down. Stage 4: 1 time up, 4 times right, 2 times down, 5 times left, 1 time up. Stage 5: 4 times right, 3 times down, 2 times up, 1 time left, 2 times down, 1 time right, 1 time down, 2 times left.
How to pass level 65: Shine a flashlight on the wall. We turn the phone over and see that the hidden equality becomes true. Then we add up the visible numbers. It turns out 8521. We turn the resulting number 180 degrees and we get the code: 2158
How to pass level 66: We need to put the numbers in order. Algorithm: 7 right, 7 up, 8 down, 6 left, 5 right, 6 up twice, 8 right all the way, 5 down, 5 left, 3 right twice, 3 up, 3 left twice, 2 twice in right, 2 down, 2 left, 1 down, 1 left twice, 4 right twice, 4 up, 3 down, 3 left.
How to pass level 67: Turn on the flashlight and shine it on the wall and floor. We see that 6=5 and the arrows are near 67. That is. our code is 3 numbers: 66, 67, 68. However, 6 is equal to 5. So the numbers will be 55, 57, 58. Code: 555758
How to pass level 68: You need to make moves with a knight (the knight moves in the letter “G”) so that the figure visits all the squares. Algorithm: Let's number the squares from left to right, top to bottom. 12 square, 21 square, 18 square, 25 square, 14 square, 5 square, 8 square, 11 square, 22 square, 19 square, 10 square, 3 square, 6 square, 17 square, 24 square, 15 square, 4 square , 7 square, 16 square, 23 square, 20 square, 13 square, 2 square, 9 square.
How to pass level 69: Take a flashlight. We shine a light on the floor and see the numbers. You need to remember their location and press one by one in ascending order. First 1, then 2, etc. Arrangement of numbers from left to right:

1 14 16 4
11 7 6 9
8 12 10 5
13 2 3 15

A new game has recently been released. It has nothing to do with the topic 4 photos 1 word, but it is very interesting and I couldn’t pass it by, so I decided to post for you the answers to the game 100 doors - Escape. I’ll tell you more about the game if you don’t already know its meaning.

You must take the elevator from level to level performing various logical tasks. On each floor, you must first open it to move to the floor above. To do this, you need to figure out how to solve the task that the developers have prepared for you.

Of course, you don’t have to figure out from scratch how to complete the task in the game 100 doors - escape. Hints await you on each floor, and in the tasks themselves there is a logic by which you will go through the game.

For example, an interesting level 4. On it you need to enter a four-digit code that opens the elevator doors. But how do you figure out what numbers to enter? At the top of the door is written: “DOOR No. *255.” It would seem that this is just a set of some numbers, but this is not so. This is actually a hint. This means that the number of this floor must be multiplied by 255, we get 4*255=1020. 1020 is the code that will open our door.

The tasks on each floor are very diverse and all are somehow different from each other. Here is another one of the most interesting tasks at the beginning of the game. This is the next level 5. There we take out various objects from the box (or somewhere else). They need to be placed either in the urn on the left or in the box on the right. The selection takes place according to the principle: round to round, rectangular to rectangular. A fairly simple task, but not so easy to figure out.

All these and other answers are in our article about the walkthrough of the game 100 doors - escape, which I suggest you watch now.

Passage of 100 doors escape

Level 1

You need to unlock the screen, to do this you need to hold down the green button and slide it across the screen to the right.

Level 2

It’s a little more complicated here, but the developers still take pity on us. Here you need to place weights opposite the ovals in the wall.

Level 3

Here you need to make a chain. In order to close it, you need to rotate the circles along the edges so that the red wires coincide with the marks on the circles.

Level 4

I have already written about this level. Here you need to multiply the level number by 255. i.e. Enter code 1020 into the intercom.

Level 5

I also wrote about him. Square objects to the right, round objects to the left.

We have red movable lights and a diamond on the door. This means you need to place the red light bulbs so as to also form a diamond.

Level 7

We need to ring the bells. You need to hit them with a hammer. At the top of the elevator the order is encrypted: topmost, bottommost, third from bottom, second from bottom, fourth from bottom (second from top).

Level 8

There you need to sequentially add one or two to the number, depending on where they are located. I’ll tell you the result right away: the left column from top to bottom is 2,7,5,10, the right column from top to bottom is 3,11,12,8

Level 9

There is a balance to be struck here. To do this, add 10 kg to the weight. put a 2 kg weight. And on the second pan of the scales we put all the 3 kg weights.

You need to dial the code again on the intercom. In the window we see that the time is evening, and on the clock the time is 20:15. So we dial this number into the intercom - 2015

Level 11

This level is already more difficult. Here you need to put the ball in the hole and make it roll to the aquarium. To do this, you need to turn the phone over three times so that the ball rolls into the aquarium.

Level 12

You need to put all the items in their places. We put a ball at the goal, a puck at the stick, a tennis ball at the racket, and an aquarium at the boat.

Level 13

On the elevator door there is a large square and an arrow from it to a small one. This means you need to arrange objects in descending order of size: skyscraper, airplane, house, chair, ball, mouse

Level 14

You need to get the number ten. To do this, press the lever until the sum of the numbers that appear is equal to 10. Once you have found such a combination, press the numbers one by one and the doors open.

This is a difficult level. Select the hammer and press it on the top picture. After that, click on the table on the right 4 times (until the picture disappears). Then select the second picture and again click on the table several times until the picture disappears. Each time we count the number of clicks on the table that were required for the picture to disappear. This will be the code for the digital call. As a result, we get the code: 4257

The torch must be installed in the groove on the right. And the glass ball is above the bucket. When we click on the ball, a ray of light enters the bucket and a key appears from it. Use this key to open the door.

Level 17

We move the bear to the tree and turn over the phone. The hive falls into his clutches and the door opens.

Level 18

We spin the disk one by one and click on certain circles on each number. 1: click on the disk on the top left and bottom right, 2: on the left in the middle and on the right in the middle, 3: in the left column from top to bottom on all disks and in the right column from top to bottom on all disks, 4: top left, bottom left, right bottom, top right. All. level completed.

Level 19

We place the stick in one of the 3 windows. Then turn the gear clockwise.

In our 100 Doors: The Incredible World, the stages cannot always go from simple to more complicated. To put it simply, you can easily pass, for example, the hundredth level, but spend a long time racking your brains over the fourteenth or some other level. Currently, there are one hundred levels in the application, but their number is growing every day. Therefore, if there are more, write to us and we will begin to post the missing answers. Today, without exaggeration, this application is played by thousands of people from all over the world. The developers delight fans with various modifications and new parts.
Below we present the answers to 100 doors: Incredible world walkthrough. But you should resort to them only in exceptional cases, if other options do not help you cope with the task, only then will the game bring pure pleasure.

100 doors: Incredible world walkthrough 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 levels

Level 1: Press the bell.

Level 2: Drag the key onto the door.

Level 3: Enter the code that matches the time - 1730.

Level 4: Drag the bolt from the bottom and top sides.

Level 5: Turn the smartphone up - there will be a key in one of the bottles.

Level 6: Find all the parts of the door and assemble it like a puzzle.

Level 7: Move the yellow circle up and down until the top flytrap (this plant) opens.

Level 8: Take the lever and insert it into the box. We turn the lever.

Level 9: Click on the bumblebees.

Level 10: Move the rug aside and take out the key.

100 doors: Incredible world walkthrough levels 11, 12, 13, 14, 15, 16, 17, 18, 19, 20

Level 11: You need to find the numbers for the combination or enter 3719 right away.

Level 12: Spin the top and bottom wheels to get a red heart on top and a peak (black heart) on the bottom.

Level 13: Open the flytrap and take the key.

Level 14: You need to move your finger over the gnome’s left eye so that the eye looks at the hand.

Level 15: Shake the phone until the key falls from the tree.

Level 16: Enter combination 3942.

Level 17: Move the pieces so that there is not one in the center.

Level 18: Fill the bucket with water and water the flower.

Level 19: Click on the birds.

Level 20: Putting the puzzle together by moving the pillars.

100 doors: Incredible world walkthrough level 21, 22, 23, 24, 25, 26, 27, 28, 29, 30

Level 21: Remember where the card with the key is and keep track of it.

Level 22: Click on the steps, as shown on the left flag.

Level 23: Place the record in the gramophone and click on the creature.

Level 24: Enter combination 2430.

Level 25: We move the bucket under guard so that it falls and move it to the left.

Level 26: Putting the puzzle together.

Level 27: Move the wheels under the queen's throne and shake the phone.

Level 28: Turn the device so that the key falls out of the pipe.

Level 29: You need to light all the red lights at the door.

Level 30: Find all the mice.

100 doors: Incredible world walkthrough levels 31, 32, 33, 34, 35, 36, 37, 38, 39, 40

Level 31: Enter code 4157.

Level 32: Move the foliage to the right and insert a lever, which we twist several times.

Level 33: First put the large cheese on the cart, then medium and small.

Level 34: You need all the cheese to be eaten at the same time - to do this, quickly click on the pieces.

Level 35: Rotate the cheese as shown in the pictogram above the door.

Level 36: Open the safe based on the rebus - click on the fourth and second. We take the cheese and drag it onto the door.

Level 37: Click on the candies in a certain sequence: 2 times on the left, 1 time on the right, 1 time on the left, 2 times on the right, 1 time on the left.

Level 38: Drag the cup of coffee onto the door.

Level 39: Spin the wheel with the goodies icons as shown on the sign, only spin in a certain direction, which is indicated by the arrows on the same table.

Level 40: We go through the labyrinth. To control the candy, click on the green arrows of the slot machine.

100 doors: Incredible world walkthrough level 41, 42, 43, 44, 45, 46, 47, 48, 49, 50

Level 41: Click on the circles in a certain sequence: right second, left first, right third, left second, right first, left third.

Level 42: Operate the lever to get the key from the machine.

Level 43: Play Candy Go to beat your opponent (yellow candy) on points.

Level 44: Play the melody on the candies as shown on the pictogram on the door - from the smallest candy to the largest.

Level 45: We assemble the puzzle by transferring objects to their cell.

Level 46: Choose animals: octopus, bird, dog, worm.

Level 47: Enter code 7193.

Level 48: Drag the weight onto the hook and press the button.

Level 49: Move the candles to find the key. We drag one candle down to the right (key), and the other slightly higher to the left (lock)

Level 50: You need to turn the device over so that the blue squares fall into the field. It is worth noting that you can drag blocks with arrows in the desired direction by hand.

100 doors: Incredible world walkthrough levels 51, 52, 53, 54, 55, 56, 57, 58, 59, 60

Level 51: We look at the arrangement of flowers in the left square and make a similar arrangement on the door by clicking on it. Then a flower grows in the lower left corner - click on the flower that is on the door.

Level 52: Enter combination 7433.

Level 53: You need to fill the squares above the door with certain colors: blue, light blue, dark green, light green and yellow.

Level 54: Putting the puzzle together so that all the lines are even and only touch the figure.

Level 55: Click on the totems to make the door open.

Level 56: Spin the central block with numbers until the sum of the numbers is equal to 15.

Level 57: Collect the ingredients in a bowl. The bottle is on a patch.

Level 58: We hang the balls on the edges of the totem. Right side (top to bottom): dark green, brown, green, light brown. Left side: Orange, dark brown, light brown and burgundy.

Level 59: Play tag.

Level 60: Find a pair of identical symbols.

100 doors: Incredible world walkthrough level 61, 62, 63, 64, 65, 66, 67, 68, 69, 70

Level 61: Knock on the drums in the order the dried plants are hung.

Level 62: Take a knife from the bag and cut the exit several times.

Level 63: Collect the elements: in the right patch near the door, in the upper left patch, on the plant. Take a spoon and stir the cauldron to find the last puzzle.

Level 64: Enter 4235.

Level 65: Use a poker to take the cauldron, which we place on the floor. We break it with a hammer and take the key.

Level 66: Code 37810.

Level 67: Take the lid and close the barrel. We lift the cork and there too. When the liquid rises to the mark, move the barrel away.

Level 68: Raise the pen and point it at the guard. We unlock the bolts in the following order. Top: !!!_. Bottom: _!_!. Where there is a space, that is where you need to omit it.

Level 69: fill with flowers so that there are no empty cells.

Level 70: Use a knife to pick the red fruit, pick up the puzzle and point it at the door. We collect the remaining parts: in the chest on top, move the golden lever to the left.

100 doors: Incredible world walkthrough levels 71, 72, 73, 74, 75, 76, 77, 78, 79, 80

Level 71: Making the direction: W N S E.

Level 72: Tap on the sword, open the chest with the key and take the egg. Break the egg with several strokes left and right.

Level 73: Move the cabinet in different directions in different directions.

Level 74: Click on the signs in the following order: Schnipp – Schnapp – Schnurr – Baselurre.

Level 75: Use a magic wand to remove the dust several times in a row so that the hieroglyphs above the door are pink.

Level 76: Use a knife to cut the tarpaulin. Take a saw and cut the box in half.

Level 77: Connect fairies of the same color.

Level 78: Code 5103.

Level 79: Swipe down the moon, unlock the lock, swipe away the sun.

Level 80: Open the top cell and the left one, put the key together.

100 doors: Incredible world walkthrough levels 81, 82, 83, 84, 85, 86, 87, 88, 89, 90

Level 81: Code 1440.

Level 82: Click on the circle, light black square, round-straight square and small triangle.

Level 83: You need to connect the gears on top. The fallen gear is on the left, and to get it you need to unscrew the valve.

Level 84: Code 745948.

Level 85: Move the stone off the screen and move the chest to the right. Click on the red button.

Level 86: Click on the grid on the right and on the button. We move the numbers until they light up blue, and then we see the code 715.

Level 87: Click on the TV until the icon of the opened lock appears, then on the lower left side of the door. Activate the button, then go back to the screen until the icon of horizontal stripes appears.

Level 88: Click on the box combinations.

Level 89: Collecting the words Lock – Open.

Level 90: You need two lights to be on the same horizontal line. To do this, we adjust the speed with the left twist and the width with the right. Ideally the values ​​are 5 and 2.

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